Aug 31, 2008

PEI Big Game

Second Annual Prince Edward Island Big Game

Allied forces attempted to repeat history as they stormed the shores of Normandy. This time the invasion wasn't in France, but on Prince Edward Island, Canada.

The Tippinators along with hundreds of other players reenacted the Invasion of Normandy, the theme for the second annual PEI Big Game held at Spikes Paintball, in York, Prince Edward Island on August 31st.

Chris Vessey, the organizer and driving force behind the PEI Big Game, decided to go with a more familiar theme in 2008. "We decided to try a game in which every player knows the objectives." Vessey continued, "Field owner Roddy MacDonald wanted a scenario that was readily identifiable and understandable - and what better than the D-Day landings?"


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After a fierce initial fight at the opening horn the Allies were able to secure a small beachhead. Once they had ensured the beachhead would hold, and that respawned players were able to return to the game via landing craft, the Allies began to push forward.

The thin line of outnumbered German players began to crumble under the weight of constant Allied onslaughts. Fierce fights and mounting Allied casualties, along the entire line proved the Germans would not easily yield a single inch of ground.

As the Allies controlled more of the field, and with the noose ever tightening, the Axis General decided to use an airdrop behind the Allied lines. A group of 10 players dropped on the edge of the Allied beachhead wreaked such havoc on the Allied lines of re-supply and communication the entire offensive stopped. All Allied players redeployed to counter the threat to the rear.

German airdrops, while not historically accurate, added an extra dimension to the game. The drops gave the German command a chance to widen out the field, retake the initiative from the Allies and push the aggressors into the sea.

Before the bulk of the airdropped players were found, and eliminated, the German side was able to push the Allies back to their start point, but not off the field. The Allies, forced to retake territory for a second time, threw themselves aggressively into the German lines.

Renewed vigor of the Allied attacks following the removal of the German air drop quickly faded. The German side now knew the exact choke points and avenues of advance the Allies had used previously in the day.

The weight of numbers once again played to the Allies favour. The German side was, again, pushed back across the field, ever closer to the Enigma decoding machine, the main prop being searched for by the Allies.

Three of the German players, who survived the air drop, slowly made their way to the Allied beach. A final push into the surprised Allied players at the very rear of the field was enough to destroy the allied landing craft, cutting off any further reinforcements.

The daring move by the German players was not enough to turn the tide of battle. The Allies required no further reinforcements, and were able to secure the Enigma, winning the game in the final minutes of play.
..:: Visit the Tippinators Official Website - www.tippinators.com for up to date news and official information about the team. ::..

Aug 17, 2008

AXBL Final Event

AXBL Season Draws to a Close

The 2008 AXBL season has draw to a close after the final event held on August 17 at Atlantic Xtreme Paintball in Memramcook NB. The last event was the toughest for the Tippinators, scheduled to play the second place Waterloo ASA and first place Scotia Shock in their final two matches.

Heading into the final day of competition the Tipps were two points out of second place and poised to finish the season on the podium. A win against ASA and close game against Shock would vault the team into contention.


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The Tippinators came out swinging against ASA scoring the first point. The Tippinators' game plan was working, with everyone playing their best paintball of the season. The teams were evenly matched with the first half ending 7-5 in favor of ASA. A surge in the last two minutes gave the Tipps the momentum heading into the second half.

The second half started where the first left off as the team continued to have success applying pressure up the dorito side. Things were going well when a few rookie mistakes caught up with the Tipps, which drew penalties.

While killing penalties, the momentum shifted back to ASA who did not relinquish their lead throughout the power play. Having served their penalties and back to full strength the Tippinators mounted a spirited push to regain the momentum.

The last minute rush came to late to affect the outcome and Waterloo ASA went on to a 12-8 victory.

After a brief rest the team took to the field against the powerful, league leading Scotia Shock. The team was under no illusions that victory was possible. Shock had completely dominated every team in the league with an average 11 point margin of victory.

The game proved to be a great learning experience. Playing against superior a team quickly identifies the errors in your own game. When the dust settled Shock's margin over the Tippinators was 12 points, comparable to every other team in the league. Plus all team members learned from the experience and improved because of it.

The team gave it everything they had but were unable to improve their league ranking, finishing out the season with a sixth place finish.

Chris 'Fuzzy' Landry was happy with the season as a whole. "We went from rookie three man in 2007 to holding our own against the best in the east in open X-Ball." Landry continued, "2008 was a year for us to step up to new challenges, and I don't see why 2009 should be any different."

..:: Visit the Tippinators Official Website - www.tippinators.com for up to date news and official information about the team. ::..

Aug 14, 2008

Old Timer Speaks

An Old Timer Speaks
By David Muhlestein, About.com



I recently wondered where the old timers have gone. Some responded. With permission, here is what Bruce 'Charon' Johnston wrote:



I started the game back in the late 80's just after high school. The game was in its infancy back then, and 12 gram, CO2, Splatmasters was the marker of choice. As I recall paintballs were outrageously priced compared to today, somewhere in the area of $.20 - $.25 per ball. Since paintball was a fringe extreme sport at the time, very few people played the game. We were lucky if we had 10 guys out on any given day.





I played every weekend for two or three years, then university tuition ate into my available funds, working to pay for school consumed most of my free time when not studying. On top of everything else the game started to get boring. The same 5-10 guys, playing the same field started to get monotonous, so I backed away from the game.



Over the next number of years I played occasionally. Work functions, bachelor parties and birthdays, the types of events that are usually peoples first exposure to the game. I went, played, and enjoyed myself and that was that. I had no intention of seriously getting back into the game.



By the mid to late 90's everyone in my circle of friends was married, and getting older to the point that they didn't want to celebrate birthdays, so I stopped playing all together.



My brother-in-law invited my 12 year old step son and I to play paintball for his birthday in early spring of 2005. I had my fill but my son wanted to go. We played, had a great time, and I got that old familiar feeling while playing that I experienced 20 years before. The fields now are much more elaborate, the equipment is infinitely better, paint is cheap, cheap, cheap now but the core of the game has remained the same. I became curious again.



We went to walk on days and played with rental gear five or six times to make sure he wanted to play. Each trip to the field made him want to play even more. That was it, I was back in the game.



I originally started playing again for my son and to get a little bit of exercise for this 40 year old body. I wanted to spend time with my son, for a little guy time, relax at the field, and be one of the boys again. Since my return in 2005 the game has consumed both my son and I. Because I am the "old guy" from the dark ages of the game, a number of the younger players seem to gravitate toward me.



Forming a team seemed to be the next logical step. In 2005 I created the Tippinators which has become one of the most successful in Eastern Canada. With my team, I now play competitive woodsball, speedball and we are playing in the AXBL league in 2008. I'm the crazy old man, crashing bunkers, with and against, 20 year olds.



The sport today is what I envisioned the game could become 20 years ago. The variety of fields, the variety of games, the access to quality equipment, the inexpensive paint, the organization of competitive leagues (both woodsball and speedball), professional leagues, television coverage, have made the sport of paintball into something those of us who remember the early, prehistoric days, very exciting.



Kids starting the sport today have no appreciation for what they have. I have seen kids walking onto the speedball field for the first time in their lives, with their $1200 EGOs, Dye gear from head to toe, trying to look Agg, complaining about having to pay $60 a case for paint, ready to throw a tantrum if things don't go their way.



I consider myself to be very fortunate to have been there at the start of the sport. I remember the $.50 paintball. I remember trying to change a 12 gram in the middle of the field, hoping not to drop any paint because it was so precious. I remember markers so inaccurate that they couldn't hit a door from 15 feet away. I appreciate what I have now and what the sport has become. I love paintball, I always have. As long as I am able, I will be crashing bunkers in the woods and sliding into the snake on the speedball field.

..:: Visit the Tippinators Official Website - www.tippinators.com for up to date news and official information about the team. ::..

Aug 9, 2008

Success at AWL Event #2

Tippinators Continue AWL Success at Event #2

Once more into the breech, as the best woodsball teams in Eastern Canada again clashed at the Atlantic Woodsball League (AWL) event 2 on August 9th.

The Tippinators showed up in strength, determined to continue the defense of their 2007 title, against five other teams, ready and eager to dislodge the champs and create their own piece of woodsball history.

This second installment of the league was played at Overkill Sportz in Mount Uniacke, Nova Scotia. Event 2 saw the fierce woodsball action from event #1 continue unabated. Old rivalries were renewed and first time clashes were the order of the day in Atlantic Canada's premier competitive woodsball league.


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Event 2 had the same format as event 1. Multiple capture points and games of 30 minutes in duration. As in event 1 the schedule allows for teams to play each other twice per day, swapping start points between games. Swapping start points eliminates the chance factor created by an uneven field set up.

The Tippinators were scheduled to play four games against two tough teams. The first games were against the AWL 2007 third place finishers Milsim Maniacs. The afternoon schedule had the Tipps set to go up against a young, hungry and talented new team to the league, Vindication.

The Milsim Maniacs, who have improved greatly since the beginning of the year, showed great grit and determination from the opening. The Maniacs charged headlong into the Tippinators line in and attempt to throw the Tipps off of their game plan. The Tippinators dug in and slowly pushed back the tide of Milsim players in both games. The Tippinators were fortunate to pull out victories in a pair of matches, closely fought to the end.

Improving their record to 8-0 means the Tippinators need only win one of their remaining two matches against the Overkill Commandos to retain the title at the AWL season finale.

With only one event remaining in the season the AWL is proving that the differences between woodsball and speedball are no as great as some players believe. The AWL is proving that competive paintball, is competitive paintball, regardless of the venue.

Kevin 'Big Can' Curry, 2008 champion in the APBL and AXBL xball leagues with team Shock, summed up the nature of playing competitive woodsball with the Tippinators. "To me there is no difference between woodsball and speedball. On either field I have a job to do and teammates to take care of." Curry continued, "I feel at home no matter what field I'm on, whether it be sliding in to the snake on the xball field or crawling through the bush towards the opposing teams flag station in the AWL"
..:: Visit the Tippinators Official Website - www.tippinators.com for up to date news and official information about the team. ::..